Authors

Ian Bohanan

Files

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Description

“Marching Cubes” is a technique to find the surface of a digital object. However, it is slow because it visits each point in the object one by one. We reduced the problem by combining the Marching Cubes technique with Agner Fog’s Vector Class Library to exploit advanced vector processing capabilities of the CPU to calculate the surface of multiple cubes at once.

Program

Research and Creative Experience for Undergraduates (RCEU)

Department

Computer Science

College Name

College of Science

Advisor/Mentor

Timothy S. Newman

Publication Date

9-1-2023

Document Type

Poster

Keywords

CPU, Computer Graphics, Voxels, Six Peaks, parallelization

Achieving Voxel Rendering Effects using World-Class CPUs

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