Date of Award
2015
Document Type
Thesis
Degree Name
Master of Arts (MA)
Department
English
Committee Chair
Alanna Frost
Committee Member
Ryan Weber
Committee Member
Chad Thomas
Subject(s)
Computer games, Video games, Simulation games in education
Abstract
The study of games features in digital media and game design classrooms, but no research exists on a combination of gamification and bringing games as texts into the first-year composition classroom. Using the method of `integrated gamification', I created an innovative multimodal classroom that includes the study of videogame texts alongside literature, film, and television texts, and uses the mechanics of those videogame texts to create a deeper immersion in the course content. In my thesis research, I will demonstrate the impact integrated gamification has on students in the first year composition classroom as recorded from a semester-long case study of a gamified classroom experience. The gamified version of this first year composition course, titled Into the Abyss, takes the course theme of Monsters and ties gamification elements directly to horror genre videogames, bringing the game material into the classroom both through textual analysis and pedagogical game strategy.
Recommended Citation
Hibbard, Lee, "Battling with monsters : integrated gamification in the first-year composition classroom" (2015). Theses. 139.
https://louis.uah.edu/uah-theses/139